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How to play Skins.

Skins turns every hole into its own contest. Win a hole outright and you take its skin. Tie, and the skin rides on to the next hole, so one great hole late in the round can swing the whole game.

Players
2 to 4 players
Scored in
Skins
Good for
Any group. Every hole is a fresh chance, however the round is going.

The rules

  1. Each hole is worth a skin.
  2. The one lowest score on the hole wins it.
  3. If two or more tie for lowest, nobody wins it and the skin carries over: the next hole is worth two.
  4. Carry-overs keep piling up until someone wins a hole on their own.

An example hole

Holes 3 and 4 are both tied, so hole 5 is worth three skins. Ben makes the only birdie on 5 and takes all three.

Who wins

Most skins wins. Skins still tied after the last hole go to nobody.

Handicaps

Full handicaps by default, so net scores decide each hole.

Ways to set it up in YipLinks

  • Tied holes: Carry over or Nobody wins it. Carry over: a tied hole adds its skin to the next one.
  • Handicap strokes: Full handicaps or Off the low man.

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